Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 1
Below are the questions for the exam with the choices of answers:
Question #1
A Using a conventional number pad utilizes negative training transfer
B Designers are encouraged to always look for new types of number pads
C A conventional number pad (calculator) is not considered a design pattern
D Using a conventional number pad can present a familiar interaction consistent with other systems.
Question #2
A Moon phase and crime rate
B Driver age and experience
C Vehicle size and driver age
D Vehicle color and driver height
E Driver gender and age
Question #3
A None
B 15 to 30
C 1 or 2
D 3 to 10
E 30 or more
Question #4
A Alarm fatigue is challenging to overcome
B With sophisticated technology, prisoners will never be able to escape
C Wolf behavior is a core tenant in human factors psychology
Question #5
A Not all interactions involve performance of a task
B A task analysis is not part of the human factors tool kit
C Heuristic analyses use considerable resources to perform
D Documents only existing behavior
Question #6
A Literature review or heuristic analysis
B Summative/comprehensive evaluation
C Descriptive study
D Formative usability study
Question #7
A Create prototypes, wireframes, and design mock-ups
B Understand user needs, create prototypes, and validate design
C Understand how to improve design, diagnose problems, and verify design
Question #8
A Evaluation must be done concurrently with Understanding
B Evaluation must be completed before Understanding can begin
C Evaluation is synonymous with Understanding
D It is both the final step in Evaluation and the first step of the next iteration of Understanding
Question #9
A TRUE
B FALSE
Question #10
A Decrease the number of Independent Variables
B Consider a smaller sample size
C Employ the PDCA cycle
D Revert to heuristic analysis
E Consider a larger sample size
Question #11
A Increase the number of Independent Variables
B Consider a larger sample size
C Revert to a heuristic analysis
D Employ the PDCA cycle
E Consider a smaller sample size
Question #12
A TRUE
B FALSE
Question #13
A Cost only
B Workload and Situational Awareness
C Fatigue, Safety/Use Errors, Workload and Situational Awareness
D Fatigue only
Question #14
A Things the experimenter manipulates
B Things the experimenter confounds
C Things the experimenter has no control over
D Things the experimenter measures
Question #15
A Things the experimenter manipulates
B Things the experimenter has no control over
C Things the experimenter confounds
D Things the experimenter measures
Question #16
A Heuristic Analysis
B Post-market Survallance
C Usability Testing
D Literature Review
Question #17
A Usability Testing
B Literature Review
C Summative Evaluation
D Formative Evaluation
Question #18
A After product release
B End of the cycle
C Early to mid-cycle
Question #19
A Early to mid-cycle
B End of the cycle
C After product release
Question #20
A Early to mid-cycle
B End of the cycle
C After product release
Question #21
A Tend to be comprehensive; with large sample sizes
B Synonymous with verification studies
C Tend to be quick; with small sample sizes
Question #22
A Synonymous with validation studies
B Tend to be comprehensive; with large sample sizes
C Tend to be quick; with small sample sizes
Question #23
A SCRUM
B Interviews
C Vee Process
D Measurements
Question #24
A SCRUM
B Interviews
C Measurements
D PDCA
Question #25
A FALSE
B TRUE
Question #26
A To cause the research subject to do most of the talking
B To identify multiple causes of an error
C To simulate toddler tendencies
D Tactic to buy time to think of a response
Question #27
A Function Allocation
B Task Analysis
C Information Architecture
D User Specification
E Heuristic Evaluation
Question #28
A Task Analysis
B Heuristic Analysis
C Function Allocation
D Information Architecture
Question #29
A TRUE
B FALSE
Question #30
A SCRUM
B Vee Process
C Rinse and repeat
D Clinical Behavioral Therapy
E Plan-Do-Check-Act
Question #31
A SCRUM
B Vee Process
C Testudines model
D Plan-Do-Check-Act
E Clinical Behavioral Therapy
Question #32
A Vee Process
B SCRUM
C ISO 14971
D Clinical Behavioral Therapy
E Plan-Do-Check-Act
Question #33
A TRUE
B FALSE
Question #34
A Illustrates that there are often multiple causes to a failure
B Illustrates that humans are the primary cause of failure
C Illustrates that solving human error is a hopeless cause
Question #35
A Intuition is the ability to acquire knowledge without recourse to conscious reasoning
B People are always able to understand something immediately, without the need for conscious reasoning
C People are not always aware of how their minds/bodies operate
Question #36
A Training is the act, process, or method of one that trains
B Training is always included, thus should be assumed to be available
C Training is the least effective method since it forces the person to adapt to technology
D Training does not utilize levels of processing theory
Question #37
A Allows human suffering to occur early while costs are low
B Utilize levels of processing theory
C To utilize the principle of neuroplasticity
D Saves considerable money and human suffering
Question #38
A Poor design
B Good design
C Poor humans
D Good humans
E Glitches in the neural matrix
Question #39
A Create > Release > Adapt
B Understand > Create > Evaluate
C Evaporate > Condensate > Precipitate
D Hub > Spoke > Rim
E Evaluate > Adapt > Release
Question #40
A Human Factors and Ergonomics Society
B Human Factors and Experimental Subjects
C Human Factors and Economic Studies
Question #41
A Counseling Psychology
B Critical Psychology
C Clinical Psychology
D Community Psychology
E Cognitive Psychology
Question #42
A Improve user safety, performance, and satisfaction
B Improve business profits, product costs, and development time
C Improve system reliability, cost, and reduce complaints
D Improve the Id, Ego, and Superego
Question #43
A Human factors engineering is a different discipline compared to human factors psychology
B Human factors engineering is a discipline that considers common sense to allow humans to adapt to products and processes.
C Human Factors involves the engineering of humans
D Human factors engineering is a discipline that considers the cognitive, physical, and organizational influences on human behavior to improve human interaction with products and processes.
E Human factors engineering is a discipline that considers the clinical, physical, and organizational influences on human behavior to allow humans to adapt to products and processes.
Question #44
A Honor thy self, you are the user
B Know thy user, and you are not thy user
C Honor thy self, you are not the user
D Common sense is not so common
E Know thy user, and you are the user