Please note: If you think the student version contains BOTH word-for-word and paraphrasing plagiarism, you should check word-for-word. Also, different items can use the same original source material so be sure to read items carefully before responding.
Original Source Material
Even though the first digital prototype was not fully functional, designers were able to emulate playing the game by selecting diffusion activities and staff members. Through this interaction, designers noticed that players would need to move the mouse from one side of the monitor to the other for every single turn in the game. Designers also realized that the natural order of the “Activity” and “Staff members” sections were inverted because players need to first select an Information or Diffusion Activity and then select up to five staff members.
Reference
Lara, M. A., Myers, R., Frick, T. W., Aslan, S., & Michaelidou, T. (2010). A design case: Developing an enhanced version of the Diffusion Simulation Game. International Journal of Designs for Learning, 1(1). Retrieved from https://www.indiana.edu/~tedfrick/aDesignCaseIJDL2010.pdf
Student Version
The fact that players first had to select an activity and then select who to involve in the activity meant that the order of two sections (“Activity” and “Staff member”) were mixed up. This issue was observed through the use of an emulated version of the game since the initial digital prototype lacked some functionality.
Which of the following is true for the student version?
The student version is: