Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 2
Below are the questions for the exam with the choices of answers:
Question #1
A Analogous to the visuospatial sketchpad representing spatial information
B Knowledge structure regarding concepts and sequence of activities
C Associations of semantic memories
D Schemas regarding dynamic systems which vary on degree of completeness and correctness
E Use of modeling clay to construct an anatomical model
Question #2
A Recalling a memory in quick succession
B Waiting until a memory is almost forgotten, then recalling it
C Writing the memory down so that it becomes Knowledge in the World
D Utilizing knowledge-in-the-world
E Lifting heavy memories to build up strength
Question #3
A FALSE
B TRUE
Question #4
A Disassociations
B Pulsing of Long-term memories
C Superiority of letters over numbers
D Alpha-numeric bias
E Cognitive dissonance
Question #5
A Develops from a singular event, usually visual in nature
B Very hard to explain using words (e.g., how to tie a shoe)
C Relies on intuition instead of practice
D Is a subtype of declarative memory
E Easy to put into words (e.g., the route you took to work)
Question #6
A TRUE
B FALSE
Question #7
A Repetition during new contexts and immediate rewards
B Repetition during similar contexts and immediate rewards
C Delayed rewards and repetition during new contexts
D Delayed rewards and selective attention
Question #8
A TRUE
B FALSE
Question #9
A Pass-phrases are easier to remember due to associations, and harder to crack due to higher character counts
B Pass-phrases are easier to remember due to disassociations, and harder to crack due to dictionary attack methods
C Pass-phrases are harder to remember due to disassociations, and harder to crack due to dictionary attack methods
D Pass-phrases are harder to remember due to associations, and easier to crack due to higher character counts
Question #10
A Re-read each chapter
B Ask a friend for answers
C Defer to knowledge in the universe
D Utilize spaced practice
E Use mass practice
Question #11
A Visuospatial sketchpad
B Negative transfer
C Phonological loop
D Short-term memory
E Long-term memory
Question #12
A Bandwidth, Familiarity, and Knowledge in the World
B Spaced Practice, Mass practice, and Intuition
C STM, LTM, and ATM
D Semantic, Episodic, and Procedural
E Strength, Associations, and Endurance
Question #13
A Sensation, Perception, Central Processing
B Larry, Curly, and Moe
C STM, LTM, and working memory
D Bandwidth, Familiarity, and Knowledge in the World
E X, Y, and Z axis
Question #14
A Improved contrast ratio of warning label text
B Locks added to cabinets near the sink
C Use of red coloring added to the soap solution
D More availability of safety gloves
E Use of a universal container connector
Question #15
A Gorillas can move very fast
B Objects can be hidden in plane site due to selective attention
C Change blindness occurs only when we are tired
D Inattentioal blindness is more prevalent with visually impaired users
E Cognitive bandwidth is limitless
Question #16
A Heads-up displays cannot be used while wearing polarized sunglasses
B Touch screen displays have superseded the need for heads-up displays
C The heads-up display requires looking down towards the instrument cluster
D Heads-up displays are only offered in fighter jets
E When a driver’s eyes are on the road, it doesn’t mean their mind is also on the road
Question #17
A Salience and Effort
B Id and Ego
C Short-term memory and Long-term memory
D Visuospatial sketchpad and Phonological loop
E Expectancy and Value
Question #18
A 366GRK
B 3G66RK
C 366 GRK
D 36 6GRK
E 3G 66RK
Question #19
A 70 seconds
B 7 seconds
C 70 minutes
D 7 days
E 7 hours
Question #20
A 4 chipmunks
B 4 chunks
C 7 +/- 2 chipmunks
D +/- 2 chunks
E 7 +/- 2 chunks
Question #21
A Use of Dramamine
B Sound levels that exceed the user’s expectations
C Mismatch between visual cues and felt motion
D Use of headphones instead of ear-buds
E Low quality video feeds causing eye strain
Question #22
A Smell
B Haptics
C Vesting
D Gravity
E Temperature
Question #23
A For tactile response personnel
B When gloved hands are necessary
C Situations involving hands-free operation
D Alerts for use in high vibration environments
E During high visual load
Question #24
A Controls can not be designed for use by a gloved hand
B Gloves might reduce a user’s likelihood of using a button
C Gloves are always optional
D Gloves have a tendency to inhibit hand-eye-coordination
E Gloves can reduce felt tactile feedback
F Gloves can be made of latex, which can result in an allergic reaction
Question #25
A FALSE
B TRUE
Question #26
A Avoiding slang vocabulary only
B Using rhyming words
C Avoiding slang vocabulary, Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise
D Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise only
Question #27
A When omni-directional (360 degree) situational awareness is required since vision is limited to 130 degrees
B For musically inclined individuals
C When there are high levels of ambient noise, such as busy road intersections
D When color vision is impaired as opposed to monochromatic vision
E When there are fast moving objects requiring more saccadic eye movements
Question #28
A The human vestibular system is more accurate than instruments only in white out conditions
B The human vestibular system has been shown to be more accurate than aircraft instruments
C The human vestibular system is dominant over vision during clear skies
D The human vestibular system picks up haptic cues from the flight controls
E The human vestibular system is not tuned for un-natural environments resulting in false sensations
Question #29
A 30 decibels louder, since this level guarantees detection
B 3 decibels louder, since this level represents the JND (just noticeable difference)
C 3 decibels louder, since this level represents double the acoustic energy
D 10 decibels louder, since the sound scale is logarithmic
E 10 decibels louder, since this level represents double the perceived loudness
Question #30
A The dB(B) weighting scale, since it approximates human hearing sensitivities
B The dB(C) weighting scale, since it approximates human hearing sensitivities
C The Hz weighting scale, since it measures cycles per second
D The dB(A) weighting scale, since it approximates human hearing sensitivities
E The audiogram scale, since it replicates spatial tones
Question #31
A Presbyopia
B High frequencies tend to be lost as we age
C Both high and low frequency sensitivity increase with age
D Low frequencies tend to be lost as we age
E Macular degeneration
Question #32
A 2,000 to 5,000 Hz
B 20 kilowatts
C Ultra-sonic frequencies
D 20 to 20,000 Hz
E Sub-sonic frequencies
Question #33
A There has been no research conducted on the effects of color and test performance
B Test taker performance has shown to be better using green ink
C Test taker performance has shown to be better using red ink
D Color has no impact on test taker performance
Question #34
A Maximize use of ultraviolet light at night
B Exposure to varying colors of light color has no relationship with circadian rhythms
C Minimize use of blue light at night
D Avoid redundant color cues at night
E Use infrared light to keep surfaces warm
Question #35
A 7.0 to 1
B 0 to 1
C 4.5 to 1
D 10 to 1
E 1 to 1
F 3.0 to 1
Question #36
A 0.7 millimeters
B 0.7 inches
C Bond rule does not allow you to compute letter height
D 0.7 feet
E 0.7 lux
F 0.7 degrees
Question #37
A Use different colors to indicate the presence of a hazard ahead
B Use Zebra stripes to conceal outlines during motion
C Use stripes that vary in shape to allow them to be more readily detected
D Use more closely spaced stripes as the biker approaches the hazard
E Use fiber optics instead of traditional paint to improve saliency
Question #38
A Color is reserved for graphic designers
B Color is always better than grayscale
C Color is critical for scotopic vision
D Color should never be the only design cue
E Color improves the user experience
Question #39
A It does not matter since Human Factors does not consider the effects of lighting
B Red light since it causes less interference to dark adaptation
C Green light since it allows for detection for a larger variety of shades
D Green light since it is associated with moving forward
E Red light since it is most visually salient
Question #40
A 1 lux
B 100 lux
C 0.1 lux
D 10 lux
E All lux levels
F 0.01 lux
Question #41
A 3
B 30
C 10
D 1
E 5
Question #42
A Contains 3 types of rod cells (red/green/blue)
B Responsible for sensing ultrasonic frequencies
C Operates on very low light levels
D Responsible for color vision
E Responsible for proprioception
Question #43
A Objects appear smaller due to bottom-up bias
B Visual acuity decreases closer to the fovea
C Visual acuity remains unchanged, only color perception is affected
D Objects appear larger due to top-down bias
E Visual acuity increases closer to the fovea
Question #44
A Older individuals tend to have presbyopia, reducing the ability to focus on objects closer than 1 meter
B Younger individuals have more practice looking at nearby objects due to technology exposure
C There tends to be no difference between vision of younger and older individuals
D Older individuals need to squint more often due to reduced tear production