Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 2
Below are the questions for the exam with the choices of answers:
Question #1
A Schemas regarding dynamic systems which vary on degree of completeness and correctness
B Associations of semantic memories
C Use of modeling clay to construct an anatomical model
D Knowledge structure regarding concepts and sequence of activities
E Analogous to the visuospatial sketchpad representing spatial information
Question #2
A Waiting until a memory is almost forgotten, then recalling it
B Recalling a memory in quick succession
C Utilizing knowledge-in-the-world
D Lifting heavy memories to build up strength
E Writing the memory down so that it becomes Knowledge in the World
Question #3
A TRUE
B FALSE
Question #4
A Cognitive dissonance
B Pulsing of Long-term memories
C Disassociations
D Superiority of letters over numbers
E Alpha-numeric bias
Question #5
A Very hard to explain using words (e.g., how to tie a shoe)
B Develops from a singular event, usually visual in nature
C Is a subtype of declarative memory
D Relies on intuition instead of practice
E Easy to put into words (e.g., the route you took to work)
Question #6
A TRUE
B FALSE
Question #7
A Repetition during new contexts and immediate rewards
B Repetition during similar contexts and immediate rewards
C Delayed rewards and repetition during new contexts
D Delayed rewards and selective attention
Question #8
A FALSE
B TRUE
Question #9
A Pass-phrases are easier to remember due to associations, and harder to crack due to higher character counts
B Pass-phrases are harder to remember due to associations, and easier to crack due to higher character counts
C Pass-phrases are easier to remember due to disassociations, and harder to crack due to dictionary attack methods
D Pass-phrases are harder to remember due to disassociations, and harder to crack due to dictionary attack methods
Question #10
A Ask a friend for answers
B Defer to knowledge in the universe
C Use mass practice
D Utilize spaced practice
E Re-read each chapter
Question #11
A Visuospatial sketchpad
B Phonological loop
C Short-term memory
D Long-term memory
E Negative transfer
Question #12
A Strength, Associations, and Endurance
B Semantic, Episodic, and Procedural
C Bandwidth, Familiarity, and Knowledge in the World
D Spaced Practice, Mass practice, and Intuition
E STM, LTM, and ATM
Question #13
A STM, LTM, and working memory
B Sensation, Perception, Central Processing
C Bandwidth, Familiarity, and Knowledge in the World
D X, Y, and Z axis
E Larry, Curly, and Moe
Question #14
A Improved contrast ratio of warning label text
B More availability of safety gloves
C Use of red coloring added to the soap solution
D Locks added to cabinets near the sink
E Use of a universal container connector
Question #15
A Objects can be hidden in plane site due to selective attention
B Cognitive bandwidth is limitless
C Inattentioal blindness is more prevalent with visually impaired users
D Change blindness occurs only when we are tired
E Gorillas can move very fast
Question #16
A Heads-up displays cannot be used while wearing polarized sunglasses
B Heads-up displays are only offered in fighter jets
C The heads-up display requires looking down towards the instrument cluster
D Touch screen displays have superseded the need for heads-up displays
E When a driver’s eyes are on the road, it doesn’t mean their mind is also on the road
Question #17
A Salience and Effort
B Id and Ego
C Expectancy and Value
D Visuospatial sketchpad and Phonological loop
E Short-term memory and Long-term memory
Question #18
A 366GRK
B 36 6GRK
C 366 GRK
D 3G66RK
E 3G 66RK
Question #19
A 70 minutes
B 7 hours
C 70 seconds
D 7 seconds
E 7 days
Question #20
A 7 +/- 2 chipmunks
B 4 chunks
C +/- 2 chunks
D 4 chipmunks
E 7 +/- 2 chunks
Question #21
A Mismatch between visual cues and felt motion
B Use of headphones instead of ear-buds
C Use of Dramamine
D Low quality video feeds causing eye strain
E Sound levels that exceed the user’s expectations
Question #22
A Smell
B Vesting
C Temperature
D Gravity
E Haptics
Question #23
A Situations involving hands-free operation
B When gloved hands are necessary
C During high visual load
D For tactile response personnel
E Alerts for use in high vibration environments
Question #24
A Gloves have a tendency to inhibit hand-eye-coordination
B Gloves can be made of latex, which can result in an allergic reaction
C Gloves might reduce a user’s likelihood of using a button
D Gloves are always optional
E Controls can not be designed for use by a gloved hand
F Gloves can reduce felt tactile feedback
Question #25
A TRUE
B FALSE
Question #26
A Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise only
B Using rhyming words
C Avoiding slang vocabulary, Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise
D Avoiding slang vocabulary only
Question #27
A When there are fast moving objects requiring more saccadic eye movements
B When color vision is impaired as opposed to monochromatic vision
C When there are high levels of ambient noise, such as busy road intersections
D When omni-directional (360 degree) situational awareness is required since vision is limited to 130 degrees
E For musically inclined individuals
Question #28
A The human vestibular system is dominant over vision during clear skies
B The human vestibular system is more accurate than instruments only in white out conditions
C The human vestibular system has been shown to be more accurate than aircraft instruments
D The human vestibular system is not tuned for un-natural environments resulting in false sensations
E The human vestibular system picks up haptic cues from the flight controls
Question #29
A 3 decibels louder, since this level represents the JND (just noticeable difference)
B 3 decibels louder, since this level represents double the acoustic energy
C 30 decibels louder, since this level guarantees detection
D 10 decibels louder, since this level represents double the perceived loudness
E 10 decibels louder, since the sound scale is logarithmic
Question #30
A The dB(A) weighting scale, since it approximates human hearing sensitivities
B The dB(B) weighting scale, since it approximates human hearing sensitivities
C The audiogram scale, since it replicates spatial tones
D The dB(C) weighting scale, since it approximates human hearing sensitivities
E The Hz weighting scale, since it measures cycles per second
Question #31
A High frequencies tend to be lost as we age
B Both high and low frequency sensitivity increase with age
C Presbyopia
D Macular degeneration
E Low frequencies tend to be lost as we age
Question #32
A 2,000 to 5,000 Hz
B 20 kilowatts
C Ultra-sonic frequencies
D 20 to 20,000 Hz
E Sub-sonic frequencies
Question #33
A Test taker performance has shown to be better using red ink
B There has been no research conducted on the effects of color and test performance
C Test taker performance has shown to be better using green ink
D Color has no impact on test taker performance
Question #34
A Avoid redundant color cues at night
B Use infrared light to keep surfaces warm
C Minimize use of blue light at night
D Maximize use of ultraviolet light at night
E Exposure to varying colors of light color has no relationship with circadian rhythms
Question #35
A 1 to 1
B 4.5 to 1
C 10 to 1
D 7.0 to 1
E 0 to 1
F 3.0 to 1
Question #36
A 0.7 inches
B 0.7 degrees
C Bond rule does not allow you to compute letter height
D 0.7 feet
E 0.7 lux
F 0.7 millimeters
Question #37
A Use Zebra stripes to conceal outlines during motion
B Use fiber optics instead of traditional paint to improve saliency
C Use different colors to indicate the presence of a hazard ahead
D Use more closely spaced stripes as the biker approaches the hazard
E Use stripes that vary in shape to allow them to be more readily detected
Question #38
A Color is reserved for graphic designers
B Color is always better than grayscale
C Color is critical for scotopic vision
D Color should never be the only design cue
E Color improves the user experience
Question #39
A It does not matter since Human Factors does not consider the effects of lighting
B Red light since it causes less interference to dark adaptation
C Green light since it allows for detection for a larger variety of shades
D Red light since it is most visually salient
E Green light since it is associated with moving forward
Question #40
A 100 lux
B All lux levels
C 1 lux
D 10 lux
E 0.1 lux
F 0.01 lux
Question #41
A 5
B 30
C 3
D 1
E 10
Question #42
A Responsible for sensing ultrasonic frequencies
B Contains 3 types of rod cells (red/green/blue)
C Responsible for proprioception
D Operates on very low light levels
E Responsible for color vision
Question #43
A Visual acuity decreases closer to the fovea
B Objects appear larger due to top-down bias
C Visual acuity remains unchanged, only color perception is affected
D Visual acuity increases closer to the fovea
E Objects appear smaller due to bottom-up bias
Question #44
A There tends to be no difference between vision of younger and older individuals
B Younger individuals have more practice looking at nearby objects due to technology exposure
C Older individuals tend to have presbyopia, reducing the ability to focus on objects closer than 1 meter
D Older individuals need to squint more often due to reduced tear production