Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 2
Below are the questions for the exam with the choices of answers:
Question #1
A Knowledge structure regarding concepts and sequence of activities
B Associations of semantic memories
C Analogous to the visuospatial sketchpad representing spatial information
D Use of modeling clay to construct an anatomical model
E Schemas regarding dynamic systems which vary on degree of completeness and correctness
Question #2
A Recalling a memory in quick succession
B Waiting until a memory is almost forgotten, then recalling it
C Writing the memory down so that it becomes Knowledge in the World
D Utilizing knowledge-in-the-world
E Lifting heavy memories to build up strength
Question #3
A FALSE
B TRUE
Question #4
A Superiority of letters over numbers
B Disassociations
C Pulsing of Long-term memories
D Alpha-numeric bias
E Cognitive dissonance
Question #5
A Develops from a singular event, usually visual in nature
B Is a subtype of declarative memory
C Relies on intuition instead of practice
D Easy to put into words (e.g., the route you took to work)
E Very hard to explain using words (e.g., how to tie a shoe)
Question #6
A FALSE
B TRUE
Question #7
A Repetition during new contexts and immediate rewards
B Delayed rewards and selective attention
C Delayed rewards and repetition during new contexts
D Repetition during similar contexts and immediate rewards
Question #8
A TRUE
B FALSE
Question #9
A Pass-phrases are easier to remember due to associations, and harder to crack due to higher character counts
B Pass-phrases are easier to remember due to disassociations, and harder to crack due to dictionary attack methods
C Pass-phrases are harder to remember due to associations, and easier to crack due to higher character counts
D Pass-phrases are harder to remember due to disassociations, and harder to crack due to dictionary attack methods
Question #10
A Ask a friend for answers
B Re-read each chapter
C Use mass practice
D Defer to knowledge in the universe
E Utilize spaced practice
Question #11
A Phonological loop
B Negative transfer
C Visuospatial sketchpad
D Short-term memory
E Long-term memory
Question #12
A STM, LTM, and ATM
B Semantic, Episodic, and Procedural
C Spaced Practice, Mass practice, and Intuition
D Strength, Associations, and Endurance
E Bandwidth, Familiarity, and Knowledge in the World
Question #13
A Larry, Curly, and Moe
B Sensation, Perception, Central Processing
C Bandwidth, Familiarity, and Knowledge in the World
D X, Y, and Z axis
E STM, LTM, and working memory
Question #14
A Use of a universal container connector
B More availability of safety gloves
C Locks added to cabinets near the sink
D Improved contrast ratio of warning label text
E Use of red coloring added to the soap solution
Question #15
A Cognitive bandwidth is limitless
B Objects can be hidden in plane site due to selective attention
C Inattentioal blindness is more prevalent with visually impaired users
D Change blindness occurs only when we are tired
E Gorillas can move very fast
Question #16
A Touch screen displays have superseded the need for heads-up displays
B Heads-up displays are only offered in fighter jets
C When a driver’s eyes are on the road, it doesn’t mean their mind is also on the road
D The heads-up display requires looking down towards the instrument cluster
E Heads-up displays cannot be used while wearing polarized sunglasses
Question #17
A Visuospatial sketchpad and Phonological loop
B Short-term memory and Long-term memory
C Id and Ego
D Expectancy and Value
E Salience and Effort
Question #18
A 36 6GRK
B 3G66RK
C 366GRK
D 3G 66RK
E 366 GRK
Question #19
A 7 seconds
B 7 hours
C 70 seconds
D 70 minutes
E 7 days
Question #20
A 7 +/- 2 chipmunks
B 4 chipmunks
C 7 +/- 2 chunks
D +/- 2 chunks
E 4 chunks
Question #21
A Use of headphones instead of ear-buds
B Low quality video feeds causing eye strain
C Mismatch between visual cues and felt motion
D Use of Dramamine
E Sound levels that exceed the user’s expectations
Question #22
A Gravity
B Temperature
C Haptics
D Smell
E Vesting
Question #23
A During high visual load
B For tactile response personnel
C Alerts for use in high vibration environments
D Situations involving hands-free operation
E When gloved hands are necessary
Question #24
A Gloves can be made of latex, which can result in an allergic reaction
B Gloves have a tendency to inhibit hand-eye-coordination
C Gloves might reduce a user’s likelihood of using a button
D Gloves can reduce felt tactile feedback
E Gloves are always optional
F Controls can not be designed for use by a gloved hand
Question #25
A FALSE
B TRUE
Question #26
A Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise only
B Using rhyming words
C Avoiding slang vocabulary only
D Avoiding slang vocabulary, Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise
Question #27
A For musically inclined individuals
B When there are fast moving objects requiring more saccadic eye movements
C When omni-directional (360 degree) situational awareness is required since vision is limited to 130 degrees
D When there are high levels of ambient noise, such as busy road intersections
E When color vision is impaired as opposed to monochromatic vision
Question #28
A The human vestibular system picks up haptic cues from the flight controls
B The human vestibular system is not tuned for un-natural environments resulting in false sensations
C The human vestibular system is dominant over vision during clear skies
D The human vestibular system is more accurate than instruments only in white out conditions
E The human vestibular system has been shown to be more accurate than aircraft instruments
Question #29
A 30 decibels louder, since this level guarantees detection
B 10 decibels louder, since the sound scale is logarithmic
C 3 decibels louder, since this level represents double the acoustic energy
D 10 decibels louder, since this level represents double the perceived loudness
E 3 decibels louder, since this level represents the JND (just noticeable difference)
Question #30
A The dB(C) weighting scale, since it approximates human hearing sensitivities
B The dB(A) weighting scale, since it approximates human hearing sensitivities
C The audiogram scale, since it replicates spatial tones
D The dB(B) weighting scale, since it approximates human hearing sensitivities
E The Hz weighting scale, since it measures cycles per second
Question #31
A Both high and low frequency sensitivity increase with age
B Presbyopia
C High frequencies tend to be lost as we age
D Low frequencies tend to be lost as we age
E Macular degeneration
Question #32
A 20 kilowatts
B 20 to 20,000 Hz
C 2,000 to 5,000 Hz
D Sub-sonic frequencies
E Ultra-sonic frequencies
Question #33
A Color has no impact on test taker performance
B There has been no research conducted on the effects of color and test performance
C Test taker performance has shown to be better using red ink
D Test taker performance has shown to be better using green ink
Question #34
A Exposure to varying colors of light color has no relationship with circadian rhythms
B Avoid redundant color cues at night
C Maximize use of ultraviolet light at night
D Use infrared light to keep surfaces warm
E Minimize use of blue light at night
Question #35
A 10 to 1
B 3.0 to 1
C 0 to 1
D 7.0 to 1
E 1 to 1
F 4.5 to 1
Question #36
A 0.7 inches
B Bond rule does not allow you to compute letter height
C 0.7 lux
D 0.7 feet
E 0.7 degrees
F 0.7 millimeters
Question #37
A Use more closely spaced stripes as the biker approaches the hazard
B Use Zebra stripes to conceal outlines during motion
C Use different colors to indicate the presence of a hazard ahead
D Use stripes that vary in shape to allow them to be more readily detected
E Use fiber optics instead of traditional paint to improve saliency
Question #38
A Color is critical for scotopic vision
B Color is reserved for graphic designers
C Color improves the user experience
D Color is always better than grayscale
E Color should never be the only design cue
Question #39
A Red light since it is most visually salient
B Red light since it causes less interference to dark adaptation
C Green light since it is associated with moving forward
D It does not matter since Human Factors does not consider the effects of lighting
E Green light since it allows for detection for a larger variety of shades
Question #40
A 10 lux
B 1 lux
C 0.01 lux
D 0.1 lux
E All lux levels
F 100 lux
Question #41
A 30
B 10
C 5
D 3
E 1
Question #42
A Responsible for color vision
B Operates on very low light levels
C Contains 3 types of rod cells (red/green/blue)
D Responsible for proprioception
E Responsible for sensing ultrasonic frequencies
Question #43
A Visual acuity remains unchanged, only color perception is affected
B Objects appear larger due to top-down bias
C Visual acuity decreases closer to the fovea
D Objects appear smaller due to bottom-up bias
E Visual acuity increases closer to the fovea
Question #44
A Younger individuals have more practice looking at nearby objects due to technology exposure
B There tends to be no difference between vision of younger and older individuals
C Older individuals tend to have presbyopia, reducing the ability to focus on objects closer than 1 meter
D Older individuals need to squint more often due to reduced tear production