Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 1
Below are the questions for the exam with the choices of answers:
Question #1
A Using a conventional number pad can present a familiar interaction consistent with other systems.
B Designers are encouraged to always look for new types of number pads
C Using a conventional number pad utilizes negative training transfer
D A conventional number pad (calculator) is not considered a design pattern
Question #2
A Vehicle size and driver age
B Moon phase and crime rate
C Driver age and experience
D Vehicle color and driver height
E Driver gender and age
Question #3
A None
B 1 or 2
C 15 to 30
D 30 or more
E 3 to 10
Question #4
A With sophisticated technology, prisoners will never be able to escape
B Alarm fatigue is challenging to overcome
C Wolf behavior is a core tenant in human factors psychology
Question #5
A Heuristic analyses use considerable resources to perform
B Not all interactions involve performance of a task
C Documents only existing behavior
D A task analysis is not part of the human factors tool kit
Question #6
A Literature review or heuristic analysis
B Formative usability study
C Summative/comprehensive evaluation
D Descriptive study
Question #7
A Understand user needs, create prototypes, and validate design
B Understand how to improve design, diagnose problems, and verify design
C Create prototypes, wireframes, and design mock-ups
Question #8
A It is both the final step in Evaluation and the first step of the next iteration of Understanding
B Evaluation is synonymous with Understanding
C Evaluation must be done concurrently with Understanding
D Evaluation must be completed before Understanding can begin
Question #9
A FALSE
B TRUE
Question #10
A Consider a smaller sample size
B Employ the PDCA cycle
C Revert to heuristic analysis
D Consider a larger sample size
E Decrease the number of Independent Variables
Question #11
A Consider a smaller sample size
B Increase the number of Independent Variables
C Consider a larger sample size
D Employ the PDCA cycle
E Revert to a heuristic analysis
Question #12
A TRUE
B FALSE
Question #13
A Cost only
B Workload and Situational Awareness
C Fatigue, Safety/Use Errors, Workload and Situational Awareness
D Fatigue only
Question #14
A Things the experimenter confounds
B Things the experimenter has no control over
C Things the experimenter measures
D Things the experimenter manipulates
Question #15
A Things the experimenter manipulates
B Things the experimenter has no control over
C Things the experimenter measures
D Things the experimenter confounds
Question #16
A Usability Testing
B Post-market Survallance
C Heuristic Analysis
D Literature Review
Question #17
A Formative Evaluation
B Usability Testing
C Literature Review
D Summative Evaluation
Question #18
A After product release
B Early to mid-cycle
C End of the cycle
Question #19
A After product release
B Early to mid-cycle
C End of the cycle
Question #20
A After product release
B Early to mid-cycle
C End of the cycle
Question #21
A Tend to be comprehensive; with large sample sizes
B Synonymous with verification studies
C Tend to be quick; with small sample sizes
Question #22
A Tend to be quick; with small sample sizes
B Tend to be comprehensive; with large sample sizes
C Synonymous with validation studies
Question #23
A Vee Process
B Measurements
C Interviews
D SCRUM
Question #24
A Interviews
B PDCA
C Measurements
D SCRUM
Question #25
A FALSE
B TRUE
Question #26
A To cause the research subject to do most of the talking
B Tactic to buy time to think of a response
C To identify multiple causes of an error
D To simulate toddler tendencies
Question #27
A Task Analysis
B User Specification
C Function Allocation
D Information Architecture
E Heuristic Evaluation
Question #28
A Function Allocation
B Heuristic Analysis
C Task Analysis
D Information Architecture
Question #29
A TRUE
B FALSE
Question #30
A Clinical Behavioral Therapy
B Vee Process
C Plan-Do-Check-Act
D SCRUM
E Rinse and repeat
Question #31
A Testudines model
B Plan-Do-Check-Act
C Clinical Behavioral Therapy
D SCRUM
E Vee Process
Question #32
A Vee Process
B Clinical Behavioral Therapy
C SCRUM
D ISO 14971
E Plan-Do-Check-Act
Question #33
A FALSE
B TRUE
Question #34
A Illustrates that there are often multiple causes to a failure
B Illustrates that solving human error is a hopeless cause
C Illustrates that humans are the primary cause of failure
Question #35
A Intuition is the ability to acquire knowledge without recourse to conscious reasoning
B People are not always aware of how their minds/bodies operate
C People are always able to understand something immediately, without the need for conscious reasoning
Question #36
A Training is the least effective method since it forces the person to adapt to technology
B Training is the act, process, or method of one that trains
C Training is always included, thus should be assumed to be available
D Training does not utilize levels of processing theory
Question #37
A Allows human suffering to occur early while costs are low
B To utilize the principle of neuroplasticity
C Saves considerable money and human suffering
D Utilize levels of processing theory
Question #38
A Poor design
B Good design
C Good humans
D Poor humans
E Glitches in the neural matrix
Question #39
A Hub > Spoke > Rim
B Create > Release > Adapt
C Evaluate > Adapt > Release
D Understand > Create > Evaluate
E Evaporate > Condensate > Precipitate
Question #40
A Human Factors and Ergonomics Society
B Human Factors and Economic Studies
C Human Factors and Experimental Subjects
Question #41
A Clinical Psychology
B Critical Psychology
C Cognitive Psychology
D Counseling Psychology
E Community Psychology
Question #42
A Improve user safety, performance, and satisfaction
B Improve the Id, Ego, and Superego
C Improve business profits, product costs, and development time
D Improve system reliability, cost, and reduce complaints
Question #43
A Human factors engineering is a discipline that considers the clinical, physical, and organizational influences on human behavior to allow humans to adapt to products and processes.
B Human factors engineering is a different discipline compared to human factors psychology
C Human factors engineering is a discipline that considers the cognitive, physical, and organizational influences on human behavior to improve human interaction with products and processes.
D Human factors engineering is a discipline that considers common sense to allow humans to adapt to products and processes.
E Human Factors involves the engineering of humans
Question #44
A Know thy user, and you are the user
B Honor thy self, you are not the user
C Know thy user, and you are not thy user
D Common sense is not so common
E Honor thy self, you are the user