Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 1
Below are the questions for the exam with the choices of answers:
Question #1
A Using a conventional number pad can present a familiar interaction consistent with other systems.
B Designers are encouraged to always look for new types of number pads
C Using a conventional number pad utilizes negative training transfer
D A conventional number pad (calculator) is not considered a design pattern
Question #2
A Driver gender and age
B Moon phase and crime rate
C Vehicle size and driver age
D Driver age and experience
E Vehicle color and driver height
Question #3
A None
B 3 to 10
C 15 to 30
D 1 or 2
E 30 or more
Question #4
A Wolf behavior is a core tenant in human factors psychology
B With sophisticated technology, prisoners will never be able to escape
C Alarm fatigue is challenging to overcome
Question #5
A A task analysis is not part of the human factors tool kit
B Documents only existing behavior
C Not all interactions involve performance of a task
D Heuristic analyses use considerable resources to perform
Question #6
A Literature review or heuristic analysis
B Formative usability study
C Summative/comprehensive evaluation
D Descriptive study
Question #7
A Understand user needs, create prototypes, and validate design
B Create prototypes, wireframes, and design mock-ups
C Understand how to improve design, diagnose problems, and verify design
Question #8
A It is both the final step in Evaluation and the first step of the next iteration of Understanding
B Evaluation is synonymous with Understanding
C Evaluation must be done concurrently with Understanding
D Evaluation must be completed before Understanding can begin
Question #9
A TRUE
B FALSE
Question #10
A Consider a larger sample size
B Decrease the number of Independent Variables
C Consider a smaller sample size
D Employ the PDCA cycle
E Revert to heuristic analysis
Question #11
A Revert to a heuristic analysis
B Employ the PDCA cycle
C Consider a smaller sample size
D Increase the number of Independent Variables
E Consider a larger sample size
Question #12
A FALSE
B TRUE
Question #13
A Workload and Situational Awareness
B Fatigue only
C Cost only
D Fatigue, Safety/Use Errors, Workload and Situational Awareness
Question #14
A Things the experimenter has no control over
B Things the experimenter confounds
C Things the experimenter measures
D Things the experimenter manipulates
Question #15
A Things the experimenter has no control over
B Things the experimenter manipulates
C Things the experimenter measures
D Things the experimenter confounds
Question #16
A Usability Testing
B Post-market Survallance
C Literature Review
D Heuristic Analysis
Question #17
A Formative Evaluation
B Literature Review
C Summative Evaluation
D Usability Testing
Question #18
A After product release
B Early to mid-cycle
C End of the cycle
Question #19
A Early to mid-cycle
B After product release
C End of the cycle
Question #20
A End of the cycle
B After product release
C Early to mid-cycle
Question #21
A Synonymous with verification studies
B Tend to be quick; with small sample sizes
C Tend to be comprehensive; with large sample sizes
Question #22
A Tend to be comprehensive; with large sample sizes
B Tend to be quick; with small sample sizes
C Synonymous with validation studies
Question #23
A Vee Process
B SCRUM
C Measurements
D Interviews
Question #24
A Measurements
B Interviews
C PDCA
D SCRUM
Question #25
A FALSE
B TRUE
Question #26
A To cause the research subject to do most of the talking
B Tactic to buy time to think of a response
C To identify multiple causes of an error
D To simulate toddler tendencies
Question #27
A Information Architecture
B User Specification
C Function Allocation
D Task Analysis
E Heuristic Evaluation
Question #28
A Task Analysis
B Information Architecture
C Heuristic Analysis
D Function Allocation
Question #29
A TRUE
B FALSE
Question #30
A Plan-Do-Check-Act
B SCRUM
C Clinical Behavioral Therapy
D Rinse and repeat
E Vee Process
Question #31
A Vee Process
B Testudines model
C SCRUM
D Plan-Do-Check-Act
E Clinical Behavioral Therapy
Question #32
A SCRUM
B Vee Process
C ISO 14971
D Plan-Do-Check-Act
E Clinical Behavioral Therapy
Question #33
A TRUE
B FALSE
Question #34
A Illustrates that humans are the primary cause of failure
B Illustrates that solving human error is a hopeless cause
C Illustrates that there are often multiple causes to a failure
Question #35
A People are not always aware of how their minds/bodies operate
B Intuition is the ability to acquire knowledge without recourse to conscious reasoning
C People are always able to understand something immediately, without the need for conscious reasoning
Question #36
A Training does not utilize levels of processing theory
B Training is the least effective method since it forces the person to adapt to technology
C Training is the act, process, or method of one that trains
D Training is always included, thus should be assumed to be available
Question #37
A Allows human suffering to occur early while costs are low
B To utilize the principle of neuroplasticity
C Saves considerable money and human suffering
D Utilize levels of processing theory
Question #38
A Poor humans
B Glitches in the neural matrix
C Good design
D Poor design
E Good humans
Question #39
A Understand > Create > Evaluate
B Evaporate > Condensate > Precipitate
C Evaluate > Adapt > Release
D Create > Release > Adapt
E Hub > Spoke > Rim
Question #40
A Human Factors and Economic Studies
B Human Factors and Experimental Subjects
C Human Factors and Ergonomics Society
Question #41
A Cognitive Psychology
B Clinical Psychology
C Counseling Psychology
D Community Psychology
E Critical Psychology
Question #42
A Improve business profits, product costs, and development time
B Improve system reliability, cost, and reduce complaints
C Improve user safety, performance, and satisfaction
D Improve the Id, Ego, and Superego
Question #43
A Human factors engineering is a discipline that considers the clinical, physical, and organizational influences on human behavior to allow humans to adapt to products and processes.
B Human factors engineering is a discipline that considers the cognitive, physical, and organizational influences on human behavior to improve human interaction with products and processes.
C Human factors engineering is a discipline that considers common sense to allow humans to adapt to products and processes.
D Human factors engineering is a different discipline compared to human factors psychology
E Human Factors involves the engineering of humans
Question #44
A Know thy user, and you are the user
B Honor thy self, you are the user
C Honor thy self, you are not the user
D Common sense is not so common
E Know thy user, and you are not thy user