Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 1
Below are the questions for the exam with the choices of answers:
Question #1
A A conventional number pad (calculator) is not considered a design pattern
B Using a conventional number pad can present a familiar interaction consistent with other systems.
C Using a conventional number pad utilizes negative training transfer
D Designers are encouraged to always look for new types of number pads
Question #2
A Vehicle color and driver height
B Driver gender and age
C Moon phase and crime rate
D Driver age and experience
E Vehicle size and driver age
Question #3
A 3 to 10
B 15 to 30
C 1 or 2
D 30 or more
E None
Question #4
A Alarm fatigue is challenging to overcome
B With sophisticated technology, prisoners will never be able to escape
C Wolf behavior is a core tenant in human factors psychology
Question #5
A Not all interactions involve performance of a task
B A task analysis is not part of the human factors tool kit
C Heuristic analyses use considerable resources to perform
D Documents only existing behavior
Question #6
A Descriptive study
B Formative usability study
C Literature review or heuristic analysis
D Summative/comprehensive evaluation
Question #7
A Understand user needs, create prototypes, and validate design
B Create prototypes, wireframes, and design mock-ups
C Understand how to improve design, diagnose problems, and verify design
Question #8
A Evaluation is synonymous with Understanding
B Evaluation must be completed before Understanding can begin
C Evaluation must be done concurrently with Understanding
D It is both the final step in Evaluation and the first step of the next iteration of Understanding
Question #9
A FALSE
B TRUE
Question #10
A Consider a smaller sample size
B Employ the PDCA cycle
C Consider a larger sample size
D Revert to heuristic analysis
E Decrease the number of Independent Variables
Question #11
A Employ the PDCA cycle
B Increase the number of Independent Variables
C Revert to a heuristic analysis
D Consider a smaller sample size
E Consider a larger sample size
Question #12
A TRUE
B FALSE
Question #13
A Fatigue only
B Fatigue, Safety/Use Errors, Workload and Situational Awareness
C Cost only
D Workload and Situational Awareness
Question #14
A Things the experimenter has no control over
B Things the experimenter confounds
C Things the experimenter manipulates
D Things the experimenter measures
Question #15
A Things the experimenter measures
B Things the experimenter has no control over
C Things the experimenter manipulates
D Things the experimenter confounds
Question #16
A Usability Testing
B Heuristic Analysis
C Post-market Survallance
D Literature Review
Question #17
A Summative Evaluation
B Usability Testing
C Literature Review
D Formative Evaluation
Question #18
A End of the cycle
B Early to mid-cycle
C After product release
Question #19
A Early to mid-cycle
B After product release
C End of the cycle
Question #20
A End of the cycle
B Early to mid-cycle
C After product release
Question #21
A Synonymous with verification studies
B Tend to be comprehensive; with large sample sizes
C Tend to be quick; with small sample sizes
Question #22
A Tend to be quick; with small sample sizes
B Synonymous with validation studies
C Tend to be comprehensive; with large sample sizes
Question #23
A Vee Process
B Measurements
C Interviews
D SCRUM
Question #24
A Measurements
B Interviews
C SCRUM
D PDCA
Question #25
A FALSE
B TRUE
Question #26
A To identify multiple causes of an error
B Tactic to buy time to think of a response
C To cause the research subject to do most of the talking
D To simulate toddler tendencies
Question #27
A Information Architecture
B Task Analysis
C User Specification
D Function Allocation
E Heuristic Evaluation
Question #28
A Information Architecture
B Function Allocation
C Heuristic Analysis
D Task Analysis
Question #29
A FALSE
B TRUE
Question #30
A Plan-Do-Check-Act
B Rinse and repeat
C SCRUM
D Clinical Behavioral Therapy
E Vee Process
Question #31
A Plan-Do-Check-Act
B Testudines model
C Clinical Behavioral Therapy
D Vee Process
E SCRUM
Question #32
A SCRUM
B Plan-Do-Check-Act
C Vee Process
D Clinical Behavioral Therapy
E ISO 14971
Question #33
A TRUE
B FALSE
Question #34
A Illustrates that there are often multiple causes to a failure
B Illustrates that humans are the primary cause of failure
C Illustrates that solving human error is a hopeless cause
Question #35
A People are always able to understand something immediately, without the need for conscious reasoning
B Intuition is the ability to acquire knowledge without recourse to conscious reasoning
C People are not always aware of how their minds/bodies operate
Question #36
A Training is always included, thus should be assumed to be available
B Training is the act, process, or method of one that trains
C Training is the least effective method since it forces the person to adapt to technology
D Training does not utilize levels of processing theory
Question #37
A Saves considerable money and human suffering
B To utilize the principle of neuroplasticity
C Utilize levels of processing theory
D Allows human suffering to occur early while costs are low
Question #38
A Poor design
B Glitches in the neural matrix
C Poor humans
D Good humans
E Good design
Question #39
A Understand > Create > Evaluate
B Evaluate > Adapt > Release
C Create > Release > Adapt
D Evaporate > Condensate > Precipitate
E Hub > Spoke > Rim
Question #40
A Human Factors and Experimental Subjects
B Human Factors and Ergonomics Society
C Human Factors and Economic Studies
Question #41
A Clinical Psychology
B Counseling Psychology
C Cognitive Psychology
D Critical Psychology
E Community Psychology
Question #42
A Improve system reliability, cost, and reduce complaints
B Improve business profits, product costs, and development time
C Improve the Id, Ego, and Superego
D Improve user safety, performance, and satisfaction
Question #43
A Human factors engineering is a different discipline compared to human factors psychology
B Human Factors involves the engineering of humans
C Human factors engineering is a discipline that considers common sense to allow humans to adapt to products and processes.
D Human factors engineering is a discipline that considers the cognitive, physical, and organizational influences on human behavior to improve human interaction with products and processes.
E Human factors engineering is a discipline that considers the clinical, physical, and organizational influences on human behavior to allow humans to adapt to products and processes.
Question #44
A Honor thy self, you are not the user
B Know thy user, and you are not thy user
C Honor thy self, you are the user
D Know thy user, and you are the user
E Common sense is not so common