Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 2
Below are the questions for the exam with the choices of answers:
Question #1
A Schemas regarding dynamic systems which vary on degree of completeness and correctness
B Knowledge structure regarding concepts and sequence of activities
C Analogous to the visuospatial sketchpad representing spatial information
D Associations of semantic memories
E Use of modeling clay to construct an anatomical model
Question #2
A Utilizing knowledge-in-the-world
B Lifting heavy memories to build up strength
C Waiting until a memory is almost forgotten, then recalling it
D Recalling a memory in quick succession
E Writing the memory down so that it becomes Knowledge in the World
Question #3
A FALSE
B TRUE
Question #4
A Alpha-numeric bias
B Pulsing of Long-term memories
C Cognitive dissonance
D Superiority of letters over numbers
E Disassociations
Question #5
A Relies on intuition instead of practice
B Easy to put into words (e.g., the route you took to work)
C Very hard to explain using words (e.g., how to tie a shoe)
D Develops from a singular event, usually visual in nature
E Is a subtype of declarative memory
Question #6
A FALSE
B TRUE
Question #7
A Delayed rewards and selective attention
B Repetition during new contexts and immediate rewards
C Repetition during similar contexts and immediate rewards
D Delayed rewards and repetition during new contexts
Question #8
A TRUE
B FALSE
Question #9
A Pass-phrases are easier to remember due to disassociations, and harder to crack due to dictionary attack methods
B Pass-phrases are harder to remember due to disassociations, and harder to crack due to dictionary attack methods
C Pass-phrases are easier to remember due to associations, and harder to crack due to higher character counts
D Pass-phrases are harder to remember due to associations, and easier to crack due to higher character counts
Question #10
A Re-read each chapter
B Defer to knowledge in the universe
C Ask a friend for answers
D Use mass practice
E Utilize spaced practice
Question #11
A Visuospatial sketchpad
B Phonological loop
C Long-term memory
D Short-term memory
E Negative transfer
Question #12
A STM, LTM, and ATM
B Semantic, Episodic, and Procedural
C Spaced Practice, Mass practice, and Intuition
D Strength, Associations, and Endurance
E Bandwidth, Familiarity, and Knowledge in the World
Question #13
A Bandwidth, Familiarity, and Knowledge in the World
B X, Y, and Z axis
C Larry, Curly, and Moe
D STM, LTM, and working memory
E Sensation, Perception, Central Processing
Question #14
A Use of a universal container connector
B Locks added to cabinets near the sink
C Use of red coloring added to the soap solution
D Improved contrast ratio of warning label text
E More availability of safety gloves
Question #15
A Cognitive bandwidth is limitless
B Gorillas can move very fast
C Objects can be hidden in plane site due to selective attention
D Inattentioal blindness is more prevalent with visually impaired users
E Change blindness occurs only when we are tired
Question #16
A Heads-up displays are only offered in fighter jets
B Touch screen displays have superseded the need for heads-up displays
C When a driver’s eyes are on the road, it doesn’t mean their mind is also on the road
D The heads-up display requires looking down towards the instrument cluster
E Heads-up displays cannot be used while wearing polarized sunglasses
Question #17
A Visuospatial sketchpad and Phonological loop
B Id and Ego
C Short-term memory and Long-term memory
D Expectancy and Value
E Salience and Effort
Question #18
A 36 6GRK
B 366 GRK
C 366GRK
D 3G 66RK
E 3G66RK
Question #19
A 7 seconds
B 7 hours
C 70 minutes
D 7 days
E 70 seconds
Question #20
A 7 +/- 2 chunks
B 4 chunks
C +/- 2 chunks
D 7 +/- 2 chipmunks
E 4 chipmunks
Question #21
A Use of headphones instead of ear-buds
B Sound levels that exceed the user’s expectations
C Mismatch between visual cues and felt motion
D Use of Dramamine
E Low quality video feeds causing eye strain
Question #22
A Haptics
B Temperature
C Vesting
D Gravity
E Smell
Question #23
A During high visual load
B For tactile response personnel
C When gloved hands are necessary
D Situations involving hands-free operation
E Alerts for use in high vibration environments
Question #24
A Gloves have a tendency to inhibit hand-eye-coordination
B Gloves can be made of latex, which can result in an allergic reaction
C Gloves can reduce felt tactile feedback
D Controls can not be designed for use by a gloved hand
E Gloves might reduce a user’s likelihood of using a button
F Gloves are always optional
Question #25
A FALSE
B TRUE
Question #26
A Avoiding slang vocabulary only
B Avoiding slang vocabulary, Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise
C Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise only
D Using rhyming words
Question #27
A When omni-directional (360 degree) situational awareness is required since vision is limited to 130 degrees
B When there are fast moving objects requiring more saccadic eye movements
C When there are high levels of ambient noise, such as busy road intersections
D When color vision is impaired as opposed to monochromatic vision
E For musically inclined individuals
Question #28
A The human vestibular system picks up haptic cues from the flight controls
B The human vestibular system is dominant over vision during clear skies
C The human vestibular system is more accurate than instruments only in white out conditions
D The human vestibular system has been shown to be more accurate than aircraft instruments
E The human vestibular system is not tuned for un-natural environments resulting in false sensations
Question #29
A 10 decibels louder, since the sound scale is logarithmic
B 30 decibels louder, since this level guarantees detection
C 10 decibels louder, since this level represents double the perceived loudness
D 3 decibels louder, since this level represents double the acoustic energy
E 3 decibels louder, since this level represents the JND (just noticeable difference)
Question #30
A The Hz weighting scale, since it measures cycles per second
B The dB(A) weighting scale, since it approximates human hearing sensitivities
C The dB(B) weighting scale, since it approximates human hearing sensitivities
D The audiogram scale, since it replicates spatial tones
E The dB(C) weighting scale, since it approximates human hearing sensitivities
Question #31
A High frequencies tend to be lost as we age
B Both high and low frequency sensitivity increase with age
C Presbyopia
D Low frequencies tend to be lost as we age
E Macular degeneration
Question #32
A 20 to 20,000 Hz
B 2,000 to 5,000 Hz
C 20 kilowatts
D Ultra-sonic frequencies
E Sub-sonic frequencies
Question #33
A Color has no impact on test taker performance
B Test taker performance has shown to be better using green ink
C Test taker performance has shown to be better using red ink
D There has been no research conducted on the effects of color and test performance
Question #34
A Minimize use of blue light at night
B Avoid redundant color cues at night
C Exposure to varying colors of light color has no relationship with circadian rhythms
D Use infrared light to keep surfaces warm
E Maximize use of ultraviolet light at night
Question #35
A 10 to 1
B 0 to 1
C 3.0 to 1
D 7.0 to 1
E 1 to 1
F 4.5 to 1
Question #36
A 0.7 millimeters
B 0.7 inches
C 0.7 degrees
D 0.7 lux
E 0.7 feet
F Bond rule does not allow you to compute letter height
Question #37
A Use different colors to indicate the presence of a hazard ahead
B Use stripes that vary in shape to allow them to be more readily detected
C Use more closely spaced stripes as the biker approaches the hazard
D Use Zebra stripes to conceal outlines during motion
E Use fiber optics instead of traditional paint to improve saliency
Question #38
A Color should never be the only design cue
B Color is always better than grayscale
C Color is critical for scotopic vision
D Color improves the user experience
E Color is reserved for graphic designers
Question #39
A Green light since it allows for detection for a larger variety of shades
B It does not matter since Human Factors does not consider the effects of lighting
C Red light since it is most visually salient
D Green light since it is associated with moving forward
E Red light since it causes less interference to dark adaptation
Question #40
A 100 lux
B 0.01 lux
C 1 lux
D All lux levels
E 10 lux
F 0.1 lux
Question #41
A 5
B 3
C 30
D 10
E 1
Question #42
A Operates on very low light levels
B Responsible for proprioception
C Contains 3 types of rod cells (red/green/blue)
D Responsible for sensing ultrasonic frequencies
E Responsible for color vision
Question #43
A Visual acuity decreases closer to the fovea
B Visual acuity remains unchanged, only color perception is affected
C Visual acuity increases closer to the fovea
D Objects appear larger due to top-down bias
E Objects appear smaller due to bottom-up bias
Question #44
A Older individuals need to squint more often due to reduced tear production
B Younger individuals have more practice looking at nearby objects due to technology exposure
C Older individuals tend to have presbyopia, reducing the ability to focus on objects closer than 1 meter
D There tends to be no difference between vision of younger and older individuals