Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 1
Below are the questions for the exam with the choices of answers:
Question #1
A A conventional number pad (calculator) is not considered a design pattern
B Designers are encouraged to always look for new types of number pads
C Using a conventional number pad can present a familiar interaction consistent with other systems.
D Using a conventional number pad utilizes negative training transfer
Question #2
A Driver age and experience
B Moon phase and crime rate
C Vehicle size and driver age
D Vehicle color and driver height
E Driver gender and age
Question #3
A 15 to 30
B 3 to 10
C 1 or 2
D 30 or more
E None
Question #4
A With sophisticated technology, prisoners will never be able to escape
B Wolf behavior is a core tenant in human factors psychology
C Alarm fatigue is challenging to overcome
Question #5
A Heuristic analyses use considerable resources to perform
B Not all interactions involve performance of a task
C Documents only existing behavior
D A task analysis is not part of the human factors tool kit
Question #6
A Formative usability study
B Literature review or heuristic analysis
C Descriptive study
D Summative/comprehensive evaluation
Question #7
A Create prototypes, wireframes, and design mock-ups
B Understand user needs, create prototypes, and validate design
C Understand how to improve design, diagnose problems, and verify design
Question #8
A Evaluation is synonymous with Understanding
B Evaluation must be done concurrently with Understanding
C It is both the final step in Evaluation and the first step of the next iteration of Understanding
D Evaluation must be completed before Understanding can begin
Question #9
A TRUE
B FALSE
Question #10
A Revert to heuristic analysis
B Consider a smaller sample size
C Consider a larger sample size
D Decrease the number of Independent Variables
E Employ the PDCA cycle
Question #11
A Employ the PDCA cycle
B Increase the number of Independent Variables
C Revert to a heuristic analysis
D Consider a larger sample size
E Consider a smaller sample size
Question #12
A FALSE
B TRUE
Question #13
A Fatigue, Safety/Use Errors, Workload and Situational Awareness
B Workload and Situational Awareness
C Cost only
D Fatigue only
Question #14
A Things the experimenter manipulates
B Things the experimenter confounds
C Things the experimenter has no control over
D Things the experimenter measures
Question #15
A Things the experimenter has no control over
B Things the experimenter manipulates
C Things the experimenter confounds
D Things the experimenter measures
Question #16
A Usability Testing
B Literature Review
C Post-market Survallance
D Heuristic Analysis
Question #17
A Summative Evaluation
B Literature Review
C Formative Evaluation
D Usability Testing
Question #18
A Early to mid-cycle
B After product release
C End of the cycle
Question #19
A After product release
B End of the cycle
C Early to mid-cycle
Question #20
A Early to mid-cycle
B After product release
C End of the cycle
Question #21
A Synonymous with verification studies
B Tend to be comprehensive; with large sample sizes
C Tend to be quick; with small sample sizes
Question #22
A Tend to be comprehensive; with large sample sizes
B Synonymous with validation studies
C Tend to be quick; with small sample sizes
Question #23
A Vee Process
B Measurements
C Interviews
D SCRUM
Question #24
A SCRUM
B Measurements
C Interviews
D PDCA
Question #25
A FALSE
B TRUE
Question #26
A To simulate toddler tendencies
B To identify multiple causes of an error
C Tactic to buy time to think of a response
D To cause the research subject to do most of the talking
Question #27
A Heuristic Evaluation
B Task Analysis
C User Specification
D Function Allocation
E Information Architecture
Question #28
A Heuristic Analysis
B Task Analysis
C Information Architecture
D Function Allocation
Question #29
A TRUE
B FALSE
Question #30
A Clinical Behavioral Therapy
B SCRUM
C Plan-Do-Check-Act
D Rinse and repeat
E Vee Process
Question #31
A Clinical Behavioral Therapy
B Vee Process
C Plan-Do-Check-Act
D SCRUM
E Testudines model
Question #32
A ISO 14971
B Vee Process
C SCRUM
D Clinical Behavioral Therapy
E Plan-Do-Check-Act
Question #33
A TRUE
B FALSE
Question #34
A Illustrates that there are often multiple causes to a failure
B Illustrates that humans are the primary cause of failure
C Illustrates that solving human error is a hopeless cause
Question #35
A Intuition is the ability to acquire knowledge without recourse to conscious reasoning
B People are not always aware of how their minds/bodies operate
C People are always able to understand something immediately, without the need for conscious reasoning
Question #36
A Training does not utilize levels of processing theory
B Training is the least effective method since it forces the person to adapt to technology
C Training is always included, thus should be assumed to be available
D Training is the act, process, or method of one that trains
Question #37
A Saves considerable money and human suffering
B Allows human suffering to occur early while costs are low
C Utilize levels of processing theory
D To utilize the principle of neuroplasticity
Question #38
A Glitches in the neural matrix
B Poor design
C Good humans
D Poor humans
E Good design
Question #39
A Create > Release > Adapt
B Understand > Create > Evaluate
C Evaluate > Adapt > Release
D Evaporate > Condensate > Precipitate
E Hub > Spoke > Rim
Question #40
A Human Factors and Economic Studies
B Human Factors and Experimental Subjects
C Human Factors and Ergonomics Society
Question #41
A Counseling Psychology
B Community Psychology
C Critical Psychology
D Cognitive Psychology
E Clinical Psychology
Question #42
A Improve business profits, product costs, and development time
B Improve system reliability, cost, and reduce complaints
C Improve user safety, performance, and satisfaction
D Improve the Id, Ego, and Superego
Question #43
A Human factors engineering is a discipline that considers the cognitive, physical, and organizational influences on human behavior to improve human interaction with products and processes.
B Human factors engineering is a different discipline compared to human factors psychology
C Human Factors involves the engineering of humans
D Human factors engineering is a discipline that considers the clinical, physical, and organizational influences on human behavior to allow humans to adapt to products and processes.
E Human factors engineering is a discipline that considers common sense to allow humans to adapt to products and processes.
Question #44
A Honor thy self, you are not the user
B Know thy user, and you are the user
C Common sense is not so common
D Know thy user, and you are not thy user
E Honor thy self, you are the user