Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 1
Below are the questions for the exam with the choices of answers:
Question #1
A A conventional number pad (calculator) is not considered a design pattern
B Using a conventional number pad utilizes negative training transfer
C Using a conventional number pad can present a familiar interaction consistent with other systems.
D Designers are encouraged to always look for new types of number pads
Question #2
A Vehicle color and driver height
B Driver gender and age
C Driver age and experience
D Vehicle size and driver age
E Moon phase and crime rate
Question #3
A None
B 3 to 10
C 30 or more
D 15 to 30
E 1 or 2
Question #4
A Alarm fatigue is challenging to overcome
B Wolf behavior is a core tenant in human factors psychology
C With sophisticated technology, prisoners will never be able to escape
Question #5
A Heuristic analyses use considerable resources to perform
B Documents only existing behavior
C A task analysis is not part of the human factors tool kit
D Not all interactions involve performance of a task
Question #6
A Descriptive study
B Formative usability study
C Summative/comprehensive evaluation
D Literature review or heuristic analysis
Question #7
A Create prototypes, wireframes, and design mock-ups
B Understand user needs, create prototypes, and validate design
C Understand how to improve design, diagnose problems, and verify design
Question #8
A Evaluation must be done concurrently with Understanding
B Evaluation must be completed before Understanding can begin
C Evaluation is synonymous with Understanding
D It is both the final step in Evaluation and the first step of the next iteration of Understanding
Question #9
A FALSE
B TRUE
Question #10
A Employ the PDCA cycle
B Revert to heuristic analysis
C Consider a smaller sample size
D Decrease the number of Independent Variables
E Consider a larger sample size
Question #11
A Revert to a heuristic analysis
B Employ the PDCA cycle
C Consider a smaller sample size
D Consider a larger sample size
E Increase the number of Independent Variables
Question #12
A TRUE
B FALSE
Question #13
A Cost only
B Workload and Situational Awareness
C Fatigue only
D Fatigue, Safety/Use Errors, Workload and Situational Awareness
Question #14
A Things the experimenter manipulates
B Things the experimenter measures
C Things the experimenter confounds
D Things the experimenter has no control over
Question #15
A Things the experimenter confounds
B Things the experimenter measures
C Things the experimenter has no control over
D Things the experimenter manipulates
Question #16
A Literature Review
B Post-market Survallance
C Usability Testing
D Heuristic Analysis
Question #17
A Literature Review
B Formative Evaluation
C Summative Evaluation
D Usability Testing
Question #18
A End of the cycle
B After product release
C Early to mid-cycle
Question #19
A After product release
B End of the cycle
C Early to mid-cycle
Question #20
A Early to mid-cycle
B End of the cycle
C After product release
Question #21
A Tend to be quick; with small sample sizes
B Synonymous with verification studies
C Tend to be comprehensive; with large sample sizes
Question #22
A Tend to be comprehensive; with large sample sizes
B Synonymous with validation studies
C Tend to be quick; with small sample sizes
Question #23
A SCRUM
B Interviews
C Vee Process
D Measurements
Question #24
A Interviews
B SCRUM
C PDCA
D Measurements
Question #25
A TRUE
B FALSE
Question #26
A To identify multiple causes of an error
B To cause the research subject to do most of the talking
C To simulate toddler tendencies
D Tactic to buy time to think of a response
Question #27
A Task Analysis
B Function Allocation
C User Specification
D Information Architecture
E Heuristic Evaluation
Question #28
A Function Allocation
B Heuristic Analysis
C Information Architecture
D Task Analysis
Question #29
A FALSE
B TRUE
Question #30
A Vee Process
B Clinical Behavioral Therapy
C Rinse and repeat
D SCRUM
E Plan-Do-Check-Act
Question #31
A Testudines model
B Vee Process
C Clinical Behavioral Therapy
D SCRUM
E Plan-Do-Check-Act
Question #32
A ISO 14971
B Vee Process
C Plan-Do-Check-Act
D SCRUM
E Clinical Behavioral Therapy
Question #33
A FALSE
B TRUE
Question #34
A Illustrates that solving human error is a hopeless cause
B Illustrates that there are often multiple causes to a failure
C Illustrates that humans are the primary cause of failure
Question #35
A People are always able to understand something immediately, without the need for conscious reasoning
B Intuition is the ability to acquire knowledge without recourse to conscious reasoning
C People are not always aware of how their minds/bodies operate
Question #36
A Training does not utilize levels of processing theory
B Training is the least effective method since it forces the person to adapt to technology
C Training is the act, process, or method of one that trains
D Training is always included, thus should be assumed to be available
Question #37
A Allows human suffering to occur early while costs are low
B Saves considerable money and human suffering
C To utilize the principle of neuroplasticity
D Utilize levels of processing theory
Question #38
A Good design
B Good humans
C Glitches in the neural matrix
D Poor humans
E Poor design
Question #39
A Understand > Create > Evaluate
B Hub > Spoke > Rim
C Create > Release > Adapt
D Evaporate > Condensate > Precipitate
E Evaluate > Adapt > Release
Question #40
A Human Factors and Ergonomics Society
B Human Factors and Experimental Subjects
C Human Factors and Economic Studies
Question #41
A Community Psychology
B Counseling Psychology
C Clinical Psychology
D Critical Psychology
E Cognitive Psychology
Question #42
A Improve system reliability, cost, and reduce complaints
B Improve user safety, performance, and satisfaction
C Improve the Id, Ego, and Superego
D Improve business profits, product costs, and development time
Question #43
A Human factors engineering is a discipline that considers the cognitive, physical, and organizational influences on human behavior to improve human interaction with products and processes.
B Human Factors involves the engineering of humans
C Human factors engineering is a different discipline compared to human factors psychology
D Human factors engineering is a discipline that considers common sense to allow humans to adapt to products and processes.
E Human factors engineering is a discipline that considers the clinical, physical, and organizational influences on human behavior to allow humans to adapt to products and processes.
Question #44
A Know thy user, and you are the user
B Know thy user, and you are not thy user
C Honor thy self, you are not the user
D Honor thy self, you are the user
E Common sense is not so common