Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 1
Below are the questions for the exam with the choices of answers:
Question #1
A Using a conventional number pad can present a familiar interaction consistent with other systems.
B A conventional number pad (calculator) is not considered a design pattern
C Using a conventional number pad utilizes negative training transfer
D Designers are encouraged to always look for new types of number pads
Question #2
A Vehicle color and driver height
B Moon phase and crime rate
C Vehicle size and driver age
D Driver age and experience
E Driver gender and age
Question #3
A None
B 15 to 30
C 1 or 2
D 30 or more
E 3 to 10
Question #4
A Wolf behavior is a core tenant in human factors psychology
B Alarm fatigue is challenging to overcome
C With sophisticated technology, prisoners will never be able to escape
Question #5
A Documents only existing behavior
B Not all interactions involve performance of a task
C Heuristic analyses use considerable resources to perform
D A task analysis is not part of the human factors tool kit
Question #6
A Literature review or heuristic analysis
B Summative/comprehensive evaluation
C Formative usability study
D Descriptive study
Question #7
A Create prototypes, wireframes, and design mock-ups
B Understand how to improve design, diagnose problems, and verify design
C Understand user needs, create prototypes, and validate design
Question #8
A Evaluation must be completed before Understanding can begin
B Evaluation must be done concurrently with Understanding
C It is both the final step in Evaluation and the first step of the next iteration of Understanding
D Evaluation is synonymous with Understanding
Question #9
A TRUE
B FALSE
Question #10
A Decrease the number of Independent Variables
B Consider a larger sample size
C Consider a smaller sample size
D Employ the PDCA cycle
E Revert to heuristic analysis
Question #11
A Consider a larger sample size
B Revert to a heuristic analysis
C Employ the PDCA cycle
D Consider a smaller sample size
E Increase the number of Independent Variables
Question #12
A TRUE
B FALSE
Question #13
A Workload and Situational Awareness
B Fatigue, Safety/Use Errors, Workload and Situational Awareness
C Fatigue only
D Cost only
Question #14
A Things the experimenter has no control over
B Things the experimenter measures
C Things the experimenter confounds
D Things the experimenter manipulates
Question #15
A Things the experimenter manipulates
B Things the experimenter confounds
C Things the experimenter has no control over
D Things the experimenter measures
Question #16
A Usability Testing
B Heuristic Analysis
C Literature Review
D Post-market Survallance
Question #17
A Summative Evaluation
B Usability Testing
C Formative Evaluation
D Literature Review
Question #18
A After product release
B End of the cycle
C Early to mid-cycle
Question #19
A Early to mid-cycle
B After product release
C End of the cycle
Question #20
A End of the cycle
B Early to mid-cycle
C After product release
Question #21
A Tend to be quick; with small sample sizes
B Tend to be comprehensive; with large sample sizes
C Synonymous with verification studies
Question #22
A Synonymous with validation studies
B Tend to be comprehensive; with large sample sizes
C Tend to be quick; with small sample sizes
Question #23
A Measurements
B Vee Process
C SCRUM
D Interviews
Question #24
A PDCA
B Interviews
C Measurements
D SCRUM
Question #25
A TRUE
B FALSE
Question #26
A To identify multiple causes of an error
B Tactic to buy time to think of a response
C To simulate toddler tendencies
D To cause the research subject to do most of the talking
Question #27
A User Specification
B Information Architecture
C Heuristic Evaluation
D Function Allocation
E Task Analysis
Question #28
A Information Architecture
B Heuristic Analysis
C Task Analysis
D Function Allocation
Question #29
A TRUE
B FALSE
Question #30
A Vee Process
B Plan-Do-Check-Act
C Clinical Behavioral Therapy
D Rinse and repeat
E SCRUM
Question #31
A Clinical Behavioral Therapy
B SCRUM
C Plan-Do-Check-Act
D Vee Process
E Testudines model
Question #32
A SCRUM
B Plan-Do-Check-Act
C ISO 14971
D Vee Process
E Clinical Behavioral Therapy
Question #33
A FALSE
B TRUE
Question #34
A Illustrates that humans are the primary cause of failure
B Illustrates that there are often multiple causes to a failure
C Illustrates that solving human error is a hopeless cause
Question #35
A Intuition is the ability to acquire knowledge without recourse to conscious reasoning
B People are always able to understand something immediately, without the need for conscious reasoning
C People are not always aware of how their minds/bodies operate
Question #36
A Training does not utilize levels of processing theory
B Training is always included, thus should be assumed to be available
C Training is the least effective method since it forces the person to adapt to technology
D Training is the act, process, or method of one that trains
Question #37
A Utilize levels of processing theory
B Allows human suffering to occur early while costs are low
C To utilize the principle of neuroplasticity
D Saves considerable money and human suffering
Question #38
A Glitches in the neural matrix
B Poor design
C Poor humans
D Good humans
E Good design
Question #39
A Understand > Create > Evaluate
B Evaporate > Condensate > Precipitate
C Hub > Spoke > Rim
D Evaluate > Adapt > Release
E Create > Release > Adapt
Question #40
A Human Factors and Experimental Subjects
B Human Factors and Ergonomics Society
C Human Factors and Economic Studies
Question #41
A Cognitive Psychology
B Critical Psychology
C Community Psychology
D Counseling Psychology
E Clinical Psychology
Question #42
A Improve system reliability, cost, and reduce complaints
B Improve the Id, Ego, and Superego
C Improve user safety, performance, and satisfaction
D Improve business profits, product costs, and development time
Question #43
A Human factors engineering is a discipline that considers common sense to allow humans to adapt to products and processes.
B Human factors engineering is a discipline that considers the clinical, physical, and organizational influences on human behavior to allow humans to adapt to products and processes.
C Human factors engineering is a different discipline compared to human factors psychology
D Human factors engineering is a discipline that considers the cognitive, physical, and organizational influences on human behavior to improve human interaction with products and processes.
E Human Factors involves the engineering of humans
Question #44
A Honor thy self, you are the user
B Honor thy self, you are not the user
C Know thy user, and you are not thy user
D Know thy user, and you are the user
E Common sense is not so common