Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 1
Below are the questions for the exam with the choices of answers:
Question #1
A Using a conventional number pad utilizes negative training transfer
B Designers are encouraged to always look for new types of number pads
C Using a conventional number pad can present a familiar interaction consistent with other systems.
D A conventional number pad (calculator) is not considered a design pattern
Question #2
A Moon phase and crime rate
B Vehicle color and driver height
C Driver gender and age
D Vehicle size and driver age
E Driver age and experience
Question #3
A 30 or more
B 3 to 10
C None
D 15 to 30
E 1 or 2
Question #4
A Wolf behavior is a core tenant in human factors psychology
B Alarm fatigue is challenging to overcome
C With sophisticated technology, prisoners will never be able to escape
Question #5
A A task analysis is not part of the human factors tool kit
B Heuristic analyses use considerable resources to perform
C Not all interactions involve performance of a task
D Documents only existing behavior
Question #6
A Formative usability study
B Literature review or heuristic analysis
C Summative/comprehensive evaluation
D Descriptive study
Question #7
A Understand how to improve design, diagnose problems, and verify design
B Create prototypes, wireframes, and design mock-ups
C Understand user needs, create prototypes, and validate design
Question #8
A Evaluation is synonymous with Understanding
B Evaluation must be done concurrently with Understanding
C It is both the final step in Evaluation and the first step of the next iteration of Understanding
D Evaluation must be completed before Understanding can begin
Question #9
A TRUE
B FALSE
Question #10
A Consider a smaller sample size
B Revert to heuristic analysis
C Consider a larger sample size
D Decrease the number of Independent Variables
E Employ the PDCA cycle
Question #11
A Consider a larger sample size
B Revert to a heuristic analysis
C Increase the number of Independent Variables
D Consider a smaller sample size
E Employ the PDCA cycle
Question #12
A FALSE
B TRUE
Question #13
A Cost only
B Fatigue only
C Fatigue, Safety/Use Errors, Workload and Situational Awareness
D Workload and Situational Awareness
Question #14
A Things the experimenter manipulates
B Things the experimenter confounds
C Things the experimenter has no control over
D Things the experimenter measures
Question #15
A Things the experimenter confounds
B Things the experimenter manipulates
C Things the experimenter measures
D Things the experimenter has no control over
Question #16
A Post-market Survallance
B Literature Review
C Heuristic Analysis
D Usability Testing
Question #17
A Summative Evaluation
B Usability Testing
C Formative Evaluation
D Literature Review
Question #18
A After product release
B End of the cycle
C Early to mid-cycle
Question #19
A After product release
B Early to mid-cycle
C End of the cycle
Question #20
A After product release
B Early to mid-cycle
C End of the cycle
Question #21
A Tend to be quick; with small sample sizes
B Synonymous with verification studies
C Tend to be comprehensive; with large sample sizes
Question #22
A Tend to be comprehensive; with large sample sizes
B Synonymous with validation studies
C Tend to be quick; with small sample sizes
Question #23
A Vee Process
B SCRUM
C Interviews
D Measurements
Question #24
A PDCA
B Measurements
C SCRUM
D Interviews
Question #25
A TRUE
B FALSE
Question #26
A To identify multiple causes of an error
B To cause the research subject to do most of the talking
C To simulate toddler tendencies
D Tactic to buy time to think of a response
Question #27
A User Specification
B Task Analysis
C Heuristic Evaluation
D Function Allocation
E Information Architecture
Question #28
A Information Architecture
B Function Allocation
C Heuristic Analysis
D Task Analysis
Question #29
A TRUE
B FALSE
Question #30
A Clinical Behavioral Therapy
B SCRUM
C Plan-Do-Check-Act
D Vee Process
E Rinse and repeat
Question #31
A Clinical Behavioral Therapy
B Vee Process
C SCRUM
D Plan-Do-Check-Act
E Testudines model
Question #32
A Vee Process
B SCRUM
C Plan-Do-Check-Act
D Clinical Behavioral Therapy
E ISO 14971
Question #33
A TRUE
B FALSE
Question #34
A Illustrates that humans are the primary cause of failure
B Illustrates that there are often multiple causes to a failure
C Illustrates that solving human error is a hopeless cause
Question #35
A Intuition is the ability to acquire knowledge without recourse to conscious reasoning
B People are not always aware of how their minds/bodies operate
C People are always able to understand something immediately, without the need for conscious reasoning
Question #36
A Training is always included, thus should be assumed to be available
B Training does not utilize levels of processing theory
C Training is the least effective method since it forces the person to adapt to technology
D Training is the act, process, or method of one that trains
Question #37
A Allows human suffering to occur early while costs are low
B Saves considerable money and human suffering
C Utilize levels of processing theory
D To utilize the principle of neuroplasticity
Question #38
A Glitches in the neural matrix
B Poor humans
C Poor design
D Good design
E Good humans
Question #39
A Evaporate > Condensate > Precipitate
B Understand > Create > Evaluate
C Evaluate > Adapt > Release
D Hub > Spoke > Rim
E Create > Release > Adapt
Question #40
A Human Factors and Economic Studies
B Human Factors and Experimental Subjects
C Human Factors and Ergonomics Society
Question #41
A Critical Psychology
B Community Psychology
C Cognitive Psychology
D Counseling Psychology
E Clinical Psychology
Question #42
A Improve the Id, Ego, and Superego
B Improve system reliability, cost, and reduce complaints
C Improve business profits, product costs, and development time
D Improve user safety, performance, and satisfaction
Question #43
A Human factors engineering is a different discipline compared to human factors psychology
B Human Factors involves the engineering of humans
C Human factors engineering is a discipline that considers common sense to allow humans to adapt to products and processes.
D Human factors engineering is a discipline that considers the clinical, physical, and organizational influences on human behavior to allow humans to adapt to products and processes.
E Human factors engineering is a discipline that considers the cognitive, physical, and organizational influences on human behavior to improve human interaction with products and processes.
Question #44
A Honor thy self, you are not the user
B Honor thy self, you are the user
C Know thy user, and you are not thy user
D Know thy user, and you are the user
E Common sense is not so common