Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 2
Below are the questions for the exam with the choices of answers:
Question #1
A Schemas regarding dynamic systems which vary on degree of completeness and correctness
B Use of modeling clay to construct an anatomical model
C Knowledge structure regarding concepts and sequence of activities
D Analogous to the visuospatial sketchpad representing spatial information
E Associations of semantic memories
Question #2
A Waiting until a memory is almost forgotten, then recalling it
B Recalling a memory in quick succession
C Utilizing knowledge-in-the-world
D Lifting heavy memories to build up strength
E Writing the memory down so that it becomes Knowledge in the World
Question #3
A FALSE
B TRUE
Question #4
A Cognitive dissonance
B Disassociations
C Pulsing of Long-term memories
D Alpha-numeric bias
E Superiority of letters over numbers
Question #5
A Very hard to explain using words (e.g., how to tie a shoe)
B Develops from a singular event, usually visual in nature
C Relies on intuition instead of practice
D Easy to put into words (e.g., the route you took to work)
E Is a subtype of declarative memory
Question #6
A TRUE
B FALSE
Question #7
A Delayed rewards and selective attention
B Repetition during similar contexts and immediate rewards
C Repetition during new contexts and immediate rewards
D Delayed rewards and repetition during new contexts
Question #8
A FALSE
B TRUE
Question #9
A Pass-phrases are harder to remember due to disassociations, and harder to crack due to dictionary attack methods
B Pass-phrases are harder to remember due to associations, and easier to crack due to higher character counts
C Pass-phrases are easier to remember due to associations, and harder to crack due to higher character counts
D Pass-phrases are easier to remember due to disassociations, and harder to crack due to dictionary attack methods
Question #10
A Utilize spaced practice
B Re-read each chapter
C Ask a friend for answers
D Use mass practice
E Defer to knowledge in the universe
Question #11
A Negative transfer
B Phonological loop
C Short-term memory
D Visuospatial sketchpad
E Long-term memory
Question #12
A Strength, Associations, and Endurance
B Spaced Practice, Mass practice, and Intuition
C Semantic, Episodic, and Procedural
D STM, LTM, and ATM
E Bandwidth, Familiarity, and Knowledge in the World
Question #13
A STM, LTM, and working memory
B Sensation, Perception, Central Processing
C X, Y, and Z axis
D Larry, Curly, and Moe
E Bandwidth, Familiarity, and Knowledge in the World
Question #14
A Use of red coloring added to the soap solution
B More availability of safety gloves
C Improved contrast ratio of warning label text
D Locks added to cabinets near the sink
E Use of a universal container connector
Question #15
A Cognitive bandwidth is limitless
B Gorillas can move very fast
C Inattentioal blindness is more prevalent with visually impaired users
D Objects can be hidden in plane site due to selective attention
E Change blindness occurs only when we are tired
Question #16
A Heads-up displays cannot be used while wearing polarized sunglasses
B Heads-up displays are only offered in fighter jets
C When a driver’s eyes are on the road, it doesn’t mean their mind is also on the road
D The heads-up display requires looking down towards the instrument cluster
E Touch screen displays have superseded the need for heads-up displays
Question #17
A Short-term memory and Long-term memory
B Expectancy and Value
C Id and Ego
D Salience and Effort
E Visuospatial sketchpad and Phonological loop
Question #18
A 3G66RK
B 366GRK
C 366 GRK
D 36 6GRK
E 3G 66RK
Question #19
A 7 seconds
B 7 days
C 70 minutes
D 70 seconds
E 7 hours
Question #20
A +/- 2 chunks
B 7 +/- 2 chipmunks
C 4 chunks
D 4 chipmunks
E 7 +/- 2 chunks
Question #21
A Use of headphones instead of ear-buds
B Mismatch between visual cues and felt motion
C Low quality video feeds causing eye strain
D Use of Dramamine
E Sound levels that exceed the user’s expectations
Question #22
A Gravity
B Haptics
C Smell
D Temperature
E Vesting
Question #23
A Situations involving hands-free operation
B During high visual load
C Alerts for use in high vibration environments
D When gloved hands are necessary
E For tactile response personnel
Question #24
A Gloves can reduce felt tactile feedback
B Gloves have a tendency to inhibit hand-eye-coordination
C Gloves are always optional
D Gloves might reduce a user’s likelihood of using a button
E Controls can not be designed for use by a gloved hand
F Gloves can be made of latex, which can result in an allergic reaction
Question #25
A TRUE
B FALSE
Question #26
A Using rhyming words
B Avoiding slang vocabulary, Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise
C Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise only
D Avoiding slang vocabulary only
Question #27
A When color vision is impaired as opposed to monochromatic vision
B When there are fast moving objects requiring more saccadic eye movements
C For musically inclined individuals
D When there are high levels of ambient noise, such as busy road intersections
E When omni-directional (360 degree) situational awareness is required since vision is limited to 130 degrees
Question #28
A The human vestibular system is more accurate than instruments only in white out conditions
B The human vestibular system has been shown to be more accurate than aircraft instruments
C The human vestibular system picks up haptic cues from the flight controls
D The human vestibular system is dominant over vision during clear skies
E The human vestibular system is not tuned for un-natural environments resulting in false sensations
Question #29
A 3 decibels louder, since this level represents double the acoustic energy
B 3 decibels louder, since this level represents the JND (just noticeable difference)
C 30 decibels louder, since this level guarantees detection
D 10 decibels louder, since the sound scale is logarithmic
E 10 decibels louder, since this level represents double the perceived loudness
Question #30
A The dB(C) weighting scale, since it approximates human hearing sensitivities
B The dB(A) weighting scale, since it approximates human hearing sensitivities
C The Hz weighting scale, since it measures cycles per second
D The audiogram scale, since it replicates spatial tones
E The dB(B) weighting scale, since it approximates human hearing sensitivities
Question #31
A Both high and low frequency sensitivity increase with age
B High frequencies tend to be lost as we age
C Low frequencies tend to be lost as we age
D Macular degeneration
E Presbyopia
Question #32
A Ultra-sonic frequencies
B 2,000 to 5,000 Hz
C 20 to 20,000 Hz
D Sub-sonic frequencies
E 20 kilowatts
Question #33
A Color has no impact on test taker performance
B Test taker performance has shown to be better using green ink
C Test taker performance has shown to be better using red ink
D There has been no research conducted on the effects of color and test performance
Question #34
A Maximize use of ultraviolet light at night
B Avoid redundant color cues at night
C Exposure to varying colors of light color has no relationship with circadian rhythms
D Minimize use of blue light at night
E Use infrared light to keep surfaces warm
Question #35
A 4.5 to 1
B 0 to 1
C 10 to 1
D 3.0 to 1
E 7.0 to 1
F 1 to 1
Question #36
A 0.7 lux
B 0.7 feet
C 0.7 degrees
D 0.7 millimeters
E Bond rule does not allow you to compute letter height
F 0.7 inches
Question #37
A Use Zebra stripes to conceal outlines during motion
B Use stripes that vary in shape to allow them to be more readily detected
C Use different colors to indicate the presence of a hazard ahead
D Use more closely spaced stripes as the biker approaches the hazard
E Use fiber optics instead of traditional paint to improve saliency
Question #38
A Color improves the user experience
B Color is critical for scotopic vision
C Color is always better than grayscale
D Color is reserved for graphic designers
E Color should never be the only design cue
Question #39
A It does not matter since Human Factors does not consider the effects of lighting
B Red light since it is most visually salient
C Green light since it is associated with moving forward
D Green light since it allows for detection for a larger variety of shades
E Red light since it causes less interference to dark adaptation
Question #40
A All lux levels
B 100 lux
C 10 lux
D 1 lux
E 0.01 lux
F 0.1 lux
Question #41
A 30
B 10
C 3
D 1
E 5
Question #42
A Responsible for color vision
B Operates on very low light levels
C Responsible for proprioception
D Responsible for sensing ultrasonic frequencies
E Contains 3 types of rod cells (red/green/blue)
Question #43
A Visual acuity decreases closer to the fovea
B Visual acuity increases closer to the fovea
C Objects appear smaller due to bottom-up bias
D Visual acuity remains unchanged, only color perception is affected
E Objects appear larger due to top-down bias
Question #44
A Older individuals need to squint more often due to reduced tear production
B There tends to be no difference between vision of younger and older individuals
C Younger individuals have more practice looking at nearby objects due to technology exposure
D Older individuals tend to have presbyopia, reducing the ability to focus on objects closer than 1 meter