Navigation » List of Schools » California State University, Northridge » Psychology » Psychology 382 – Principles of Human Factors » Fall 2021 » Exam 2
Below are the questions for the exam with the choices of answers:
Question #1
A Knowledge structure regarding concepts and sequence of activities
B Analogous to the visuospatial sketchpad representing spatial information
C Use of modeling clay to construct an anatomical model
D Associations of semantic memories
E Schemas regarding dynamic systems which vary on degree of completeness and correctness
Question #2
A Writing the memory down so that it becomes Knowledge in the World
B Lifting heavy memories to build up strength
C Waiting until a memory is almost forgotten, then recalling it
D Recalling a memory in quick succession
E Utilizing knowledge-in-the-world
Question #3
A TRUE
B FALSE
Question #4
A Pulsing of Long-term memories
B Alpha-numeric bias
C Superiority of letters over numbers
D Disassociations
E Cognitive dissonance
Question #5
A Is a subtype of declarative memory
B Develops from a singular event, usually visual in nature
C Very hard to explain using words (e.g., how to tie a shoe)
D Relies on intuition instead of practice
E Easy to put into words (e.g., the route you took to work)
Question #6
A FALSE
B TRUE
Question #7
A Delayed rewards and selective attention
B Repetition during new contexts and immediate rewards
C Repetition during similar contexts and immediate rewards
D Delayed rewards and repetition during new contexts
Question #8
A FALSE
B TRUE
Question #9
A Pass-phrases are harder to remember due to associations, and easier to crack due to higher character counts
B Pass-phrases are harder to remember due to disassociations, and harder to crack due to dictionary attack methods
C Pass-phrases are easier to remember due to disassociations, and harder to crack due to dictionary attack methods
D Pass-phrases are easier to remember due to associations, and harder to crack due to higher character counts
Question #10
A Utilize spaced practice
B Ask a friend for answers
C Re-read each chapter
D Use mass practice
E Defer to knowledge in the universe
Question #11
A Negative transfer
B Long-term memory
C Visuospatial sketchpad
D Phonological loop
E Short-term memory
Question #12
A Spaced Practice, Mass practice, and Intuition
B Bandwidth, Familiarity, and Knowledge in the World
C STM, LTM, and ATM
D Semantic, Episodic, and Procedural
E Strength, Associations, and Endurance
Question #13
A Sensation, Perception, Central Processing
B Bandwidth, Familiarity, and Knowledge in the World
C X, Y, and Z axis
D Larry, Curly, and Moe
E STM, LTM, and working memory
Question #14
A Improved contrast ratio of warning label text
B More availability of safety gloves
C Locks added to cabinets near the sink
D Use of a universal container connector
E Use of red coloring added to the soap solution
Question #15
A Gorillas can move very fast
B Inattentioal blindness is more prevalent with visually impaired users
C Cognitive bandwidth is limitless
D Change blindness occurs only when we are tired
E Objects can be hidden in plane site due to selective attention
Question #16
A Heads-up displays cannot be used while wearing polarized sunglasses
B When a driver’s eyes are on the road, it doesn’t mean their mind is also on the road
C Touch screen displays have superseded the need for heads-up displays
D The heads-up display requires looking down towards the instrument cluster
E Heads-up displays are only offered in fighter jets
Question #17
A Expectancy and Value
B Visuospatial sketchpad and Phonological loop
C Short-term memory and Long-term memory
D Salience and Effort
E Id and Ego
Question #18
A 3G 66RK
B 3G66RK
C 366 GRK
D 36 6GRK
E 366GRK
Question #19
A 70 minutes
B 7 hours
C 7 days
D 70 seconds
E 7 seconds
Question #20
A 4 chunks
B 7 +/- 2 chipmunks
C 7 +/- 2 chunks
D 4 chipmunks
E +/- 2 chunks
Question #21
A Low quality video feeds causing eye strain
B Mismatch between visual cues and felt motion
C Sound levels that exceed the user’s expectations
D Use of headphones instead of ear-buds
E Use of Dramamine
Question #22
A Haptics
B Gravity
C Smell
D Temperature
E Vesting
Question #23
A During high visual load
B Situations involving hands-free operation
C For tactile response personnel
D Alerts for use in high vibration environments
E When gloved hands are necessary
Question #24
A Gloves are always optional
B Gloves have a tendency to inhibit hand-eye-coordination
C Controls can not be designed for use by a gloved hand
D Gloves can reduce felt tactile feedback
E Gloves can be made of latex, which can result in an allergic reaction
F Gloves might reduce a user’s likelihood of using a button
Question #25
A TRUE
B FALSE
Question #26
A Avoiding slang vocabulary, Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise
B Limiting the number of messages, and Designing loudness to be at least 20 decibels over ambient noise only
C Using rhyming words
D Avoiding slang vocabulary only
Question #27
A For musically inclined individuals
B When omni-directional (360 degree) situational awareness is required since vision is limited to 130 degrees
C When there are fast moving objects requiring more saccadic eye movements
D When there are high levels of ambient noise, such as busy road intersections
E When color vision is impaired as opposed to monochromatic vision
Question #28
A The human vestibular system is dominant over vision during clear skies
B The human vestibular system picks up haptic cues from the flight controls
C The human vestibular system has been shown to be more accurate than aircraft instruments
D The human vestibular system is not tuned for un-natural environments resulting in false sensations
E The human vestibular system is more accurate than instruments only in white out conditions
Question #29
A 10 decibels louder, since this level represents double the perceived loudness
B 30 decibels louder, since this level guarantees detection
C 10 decibels louder, since the sound scale is logarithmic
D 3 decibels louder, since this level represents the JND (just noticeable difference)
E 3 decibels louder, since this level represents double the acoustic energy
Question #30
A The dB(B) weighting scale, since it approximates human hearing sensitivities
B The Hz weighting scale, since it measures cycles per second
C The audiogram scale, since it replicates spatial tones
D The dB(C) weighting scale, since it approximates human hearing sensitivities
E The dB(A) weighting scale, since it approximates human hearing sensitivities
Question #31
A Low frequencies tend to be lost as we age
B Presbyopia
C Macular degeneration
D Both high and low frequency sensitivity increase with age
E High frequencies tend to be lost as we age
Question #32
A Ultra-sonic frequencies
B 20 kilowatts
C 2,000 to 5,000 Hz
D 20 to 20,000 Hz
E Sub-sonic frequencies
Question #33
A Color has no impact on test taker performance
B There has been no research conducted on the effects of color and test performance
C Test taker performance has shown to be better using green ink
D Test taker performance has shown to be better using red ink
Question #34
A Exposure to varying colors of light color has no relationship with circadian rhythms
B Minimize use of blue light at night
C Use infrared light to keep surfaces warm
D Avoid redundant color cues at night
E Maximize use of ultraviolet light at night
Question #35
A 10 to 1
B 0 to 1
C 7.0 to 1
D 4.5 to 1
E 3.0 to 1
F 1 to 1
Question #36
A 0.7 inches
B 0.7 millimeters
C 0.7 lux
D 0.7 feet
E 0.7 degrees
F Bond rule does not allow you to compute letter height
Question #37
A Use stripes that vary in shape to allow them to be more readily detected
B Use different colors to indicate the presence of a hazard ahead
C Use Zebra stripes to conceal outlines during motion
D Use more closely spaced stripes as the biker approaches the hazard
E Use fiber optics instead of traditional paint to improve saliency
Question #38
A Color is reserved for graphic designers
B Color improves the user experience
C Color is critical for scotopic vision
D Color is always better than grayscale
E Color should never be the only design cue
Question #39
A Green light since it allows for detection for a larger variety of shades
B It does not matter since Human Factors does not consider the effects of lighting
C Green light since it is associated with moving forward
D Red light since it causes less interference to dark adaptation
E Red light since it is most visually salient
Question #40
A 100 lux
B 0.01 lux
C All lux levels
D 0.1 lux
E 10 lux
F 1 lux
Question #41
A 10
B 5
C 1
D 3
E 30
Question #42
A Responsible for sensing ultrasonic frequencies
B Responsible for proprioception
C Operates on very low light levels
D Contains 3 types of rod cells (red/green/blue)
E Responsible for color vision
Question #43
A Objects appear larger due to top-down bias
B Objects appear smaller due to bottom-up bias
C Visual acuity remains unchanged, only color perception is affected
D Visual acuity decreases closer to the fovea
E Visual acuity increases closer to the fovea
Question #44
A Younger individuals have more practice looking at nearby objects due to technology exposure
B Older individuals need to squint more often due to reduced tear production
C Older individuals tend to have presbyopia, reducing the ability to focus on objects closer than 1 meter
D There tends to be no difference between vision of younger and older individuals